Archive for September, 2005

Free Perforce

Sunday, September 25th, 2005

It looks like some time between when I last looked and now, Perforce changed the license on their free version to ‘2 users, 5 client workspaces’ from ‘2 users, 2 client workspaces’. Having 5 workspaces is probably enough for me. Given I’ve been sorely tempted in the past to just pay […]

Reading CR2 and CRW metadata

Sunday, September 25th, 2005

I was curious about some statistics about the photos I’ve been shooting over the past few years and finally got around to begin writing a script to gather the stats I want.
I knew virtually all of the digital camera photos in my tree were from some Canon camera, so I focused only on decoding Canon […]

Singleshot 2.0.0a3

Tuesday, September 20th, 2005

I slowly creep towards a ‘final’ 2.0.0 release.
It’s mostly bug fixes now based on reports from my legions of dedicated testers. In a3, the caching problem when in persistent mode is fixed. Also an issue with Apache 2 and I added pagination of the album pages to sidestep a problem when […]

Singleshot FastCGI, other development

Sunday, September 11th, 2005

Encouraged by how fast Singleshot is when running as a persistant process but discouraged by the relatively scarcity of mod_python hosting, I wrote a FastCGI wrapper for Singleshot this weekend. It may be faster than the mod_python version. I feel better about it than the mod_python version, because I know exactly how […]

Singleshot performance and other developments

Monday, September 5th, 2005

I was dismayed by how slow parsing all that XMP was in Singleshot when all I really wanted out of it was the keywords that the PIL IPTC parsing was failing to get right. So I dug up the IPTC spec and wrote my own parser. Now not only is it much […]

Oops and more development.

Friday, September 2nd, 2005

I noticed the URLs in the photos.xythian.com RSS feed were broken (http// is not http://). Fixed, but changing the Guids on posts may confuse some RSS readers into thinking they’re all new posts. Oops.
I’ve been finishing up the rearranging of the Singleshot files and preparing to package it with some instructions for […]